Description
The General Video Game AI (GVGAI) Learning Competition explores the problem of transferring and reusing the knowledge learnt on given levels of single-player games to play unseen levels without access to any forward model or explicit game rules.
We also get the competition funding this year from the IEEE CIS Competition Sub-Committee.
Impotant Dates
Agent submission close: 23:59 (GMT), July 31st, 2021
MoreDescription
The General Video Game AI (GVGAI) Learning Competition explores the problem of transferring and reusing the knowledge learnt on given levels of single-player games to play unseen levels without access to any forward model or explicit game rules.
More information link to CoG website.
Deadline
July 31st 2020, 23:59 (GMT)
MoreDescription
The General Video Game AI (GVG-AI) Competition explores the problem of creating agents for general video game playing. How would you create a single agent that is able to play any game it is given? Could you program an agent that is able to play a wide variety of games, without knowing which games are to be played and without a forward model?
Deadline
30th April 2019, 29:59 (GMT)
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