Peer-reviewed papers, technical reports, and books from our group. Earlier publications co-authored by Dr. Jialin Liu can also be found at her personal webpage and GitHub.
Peer-Reviewed Publications
Technical Reports and Book
Diego Perez-Liebana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa and Jialin Liu, ``General Video Game Artificial Intelligence,'' Morgan and Claypool, 2020.
Jialin Liu, Tom Schaul, Pieter Spronck and Julian Togelius, ``Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)'', Dagstuhl Reports, Volume 9, Issue 12.
Vanessa Volz, Dan Ashlock, Simon Colton, Steve Dahlskog, Jialin Liu, Simon M. Lucas, Diego Perez Liebana and Tommy Thompson, ``4.18 Gameplay Evaluation Measures,'' Report of Dagstuhl Seminar Artificial and Computational Intelligence in Games: AI-Driven Game Design, Volume 7, Issue 11, pp. 105-107, 2018.
Dan Ashlock, Cameron Browne, Simon Colton, Amy K Hoover, Jialin Liu, Simon M Lucas, Mark J Nelson, Diego Perez Liebana, Sebastian Risi, Jacob Schrum, Adam M Smith, Julian Togelius and Vanessa Volz, ``4.1 Game Search Space Design and Representation,'' Report of Dagstuhl Seminar Artificial and Computational Intelligence in Games: AI-Driven Game Design, Volume 7, Issue 11, pp. 93-95, 2018.