IEEE CIS Games Techincal Committee --- Task Force on Procedural Content Generation



Member


Chair: Dr. Jialin Liu, Southern University of Science and Technology (SUSTech), China

Vice Chair: Prof. Georgios Yannakais, University of Malta, Malta

Vice Chair: Prof. Simon M. Lucas, Queen Mary University of London (QMUL), UK

Membership:

  • Chengpeng Hu, Southern University of Science and Technology (SUSTech), China
  • Jiyuan Pei, Southern University of Science and Technology (SUSTech), China
  • Tianye Shu, Southern University of Science and Technology (SUSTech), China
  • Ziqi Wang, Southern University of Science and Technology (SUSTech), China

Benchmark platforms


  • General Video Game AI (GVGAI) framework is an OpenAI Gym environment for games written in the Video Game Description Language (VGDL), including the GVGAI framework:
  • The Mario AI framework is a framework for using AI methods with a version of Super Mario Bros which was created by Ahmed Khalifa, based on the original Mario AI Framework by Sergey Karakovskiy, Noor Shaker, and Julian Togelius, which in turn was based on Infinite Mario Bros by Markus Persson [ code ]:
    • Sergey Karakovskiy and Julian Togelius, ''The Mario AI Benchmark and Competitions ,'' IEEE Transactions on Computational Intelligence and AI in Games (TCIAG), volume 4 issue 1, 55-67. [ pdf ]

Books, Journal Special Issues and Review Papers


Organized Symposium, Workshops, and Special Sessions


Contact


Dr. Jialin Liu
Department of Computer Science and Engineering
Southern University of Science and Technology

College of Engineering, South Tower, Room 514
1088 Xueyuan Ave, Nanshan District
Shenzhen, Guangdong Province, China 518055

E-mail: liujl@sustech.edu.cn